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include
Inventor
elements
SoGLMultiTextureImageElement.h
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#ifndef COIN_SOGLMULTITEXTUREIMAGEELEMENT_H
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#define COIN_SOGLMULTITEXTUREIMAGEELEMENT_H
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) by Kongsberg Oil & Gas Technologies.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Kongsberg Oil & Gas Technologies
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* about acquiring a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#include <Inventor/elements/SoMultiTextureImageElement.h>
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class
SoGLImage
;
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class
SoGLDisplayList
;
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class
SoGLMultiTextureImageElementP;
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class
COIN_DLL_API
SoGLMultiTextureImageElement
:
public
SoMultiTextureImageElement
{
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typedef
SoMultiTextureImageElement
inherited
;
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SO_ELEMENT_HEADER(
SoGLMultiTextureImageElement
);
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public
:
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static
void
initClass
(
void
);
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protected
:
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virtual
~
SoGLMultiTextureImageElement
();
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public
:
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virtual
void
init
(
SoState
* state);
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virtual
void
push
(
SoState
* state);
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virtual
void
pop
(
SoState
* state,
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const
SoElement
* prevTopElement);
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static
void
set
(
SoState
*
const
state,
SoNode
*
const
node,
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const
int
unit,
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SoGLImage
* image,
const
SoTextureImageElement::Model
model,
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const
SbColor
& blendColor);
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static
void
restore(
SoState
* state,
const
int
unit);
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static
SoGLImage
*
get
(
SoState
* state,
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const
int
unit,
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SoTextureImageElement::Model
& model,
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SbColor
& blendcolor);
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class
GLUnitData {
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public
:
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SoGLImage
* glimage;
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};
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static
SbBool
hasTransparency
(
SoState
* state);
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protected
:
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virtual
SbBool
hasTransparency
(
const
int
unit)
const
;
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private
:
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void
updateGL(
const
int
unit);
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SoGLMultiTextureImageElementP * pimpl;
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};
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#endif // !COIN_SOGLMULTITEXTUREIMAGEELEMENT_H
Copyright © 1998-2010 by
Kongsberg Oil & Gas Technologies
. All rights reserved.
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