OpenImageIO
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This is the complete list of members for TextureSystem, including all inherited members.
attribute(const std::string &name, TypeDesc type, const void *val)=0 | TextureSystem | pure virtual |
attribute(const std::string &name, int val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
attribute(const std::string &name, float val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
attribute(const std::string &name, double val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
attribute(const std::string &name, const char *val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
attribute(const std::string &name, const std::string &val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
clear()=0 | TextureSystem | pure virtual |
create(bool shared=true) | TextureSystem | static |
destroy(TextureSystem *x) | TextureSystem | static |
environment(ustring filename, TextureOpt &options, const Imath::V3f &R, const Imath::V3f &dRdx, const Imath::V3f &dRdy, float *result)=0 | TextureSystem | pure virtual |
environment(TextureHandle *texture_handle, Perthread *thread_info, TextureOpt &options, const Imath::V3f &R, const Imath::V3f &dRdx, const Imath::V3f &dRdy, float *result)=0 | TextureSystem | pure virtual |
environment(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > R, VaryingRef< Imath::V3f > dRdx, VaryingRef< Imath::V3f > dRdy, float *result)=0 | TextureSystem | pure virtual |
get_imagespec(ustring filename, int subimage, ImageSpec &spec)=0 | TextureSystem | pure virtual |
get_perthread_info()=0 | TextureSystem | pure virtual |
get_texels(ustring filename, TextureOpt &options, int miplevel, int xbegin, int xend, int ybegin, int yend, int zbegin, int zend, TypeDesc format, void *result)=0 | TextureSystem | pure virtual |
get_texels(ustring filename, TextureOptions &options, int miplevel, int xbegin, int xend, int ybegin, int yend, int zbegin, int zend, TypeDesc format, void *result) | TextureSystem | inlinevirtual |
get_texture_handle(ustring filename, Perthread *thread_info=NULL)=0 | TextureSystem | pure virtual |
get_texture_info(ustring filename, int subimage, ustring dataname, TypeDesc datatype, void *data)=0 | TextureSystem | pure virtual |
getattribute(const std::string &name, TypeDesc type, void *val)=0 | TextureSystem | pure virtual |
getattribute(const std::string &name, int &val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
getattribute(const std::string &name, float &val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
getattribute(const std::string &name, double &val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
getattribute(const std::string &name, char **val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
getattribute(const std::string &name, std::string &val)=0 (defined in TextureSystem) | TextureSystem | pure virtual |
geterror() const =0 | TextureSystem | pure virtual |
getstats(int level=1, bool icstats=true) const =0 | TextureSystem | pure virtual |
imagespec(ustring filename, int subimage=0)=0 | TextureSystem | pure virtual |
invalidate(ustring filename)=0 | TextureSystem | pure virtual |
invalidate_all(bool force=false)=0 | TextureSystem | pure virtual |
reset_stats()=0 | TextureSystem | pure virtual |
resolve_filename(const std::string &filename) const =0 | TextureSystem | pure virtual |
shadow(ustring filename, TextureOpt &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, float *result)=0 | TextureSystem | pure virtual |
shadow(TextureHandle *texture_handle, Perthread *thread_info, TextureOpt &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, float *result)=0 | TextureSystem | pure virtual |
shadow(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > P, VaryingRef< Imath::V3f > dPdx, VaryingRef< Imath::V3f > dPdy, float *result)=0 | TextureSystem | pure virtual |
texture(ustring filename, TextureOpt &options, float s, float t, float dsdx, float dtdx, float dsdy, float dtdy, float *result)=0 | TextureSystem | pure virtual |
texture(TextureHandle *texture_handle, Perthread *thread_info, TextureOpt &options, float s, float t, float dsdx, float dtdx, float dsdy, float dtdy, float *result)=0 | TextureSystem | pure virtual |
texture(ustring filename, TextureOptions &options, float s, float t, float dsdx, float dtdx, float dsdy, float dtdy, float *result)=0 | TextureSystem | pure virtual |
texture(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< float > s, VaryingRef< float > t, VaryingRef< float > dsdx, VaryingRef< float > dtdx, VaryingRef< float > dsdy, VaryingRef< float > dtdy, float *result)=0 | TextureSystem | pure virtual |
texture3d(ustring filename, TextureOpt &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, const Imath::V3f &dPdz, float *result)=0 | TextureSystem | pure virtual |
texture3d(TextureHandle *texture_handle, Perthread *thread_info, TextureOpt &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, const Imath::V3f &dPdz, float *result)=0 | TextureSystem | pure virtual |
texture3d(ustring filename, TextureOptions &options, const Imath::V3f &P, const Imath::V3f &dPdx, const Imath::V3f &dPdy, const Imath::V3f &dPdz, float *result) | TextureSystem | inlinevirtual |
texture3d(ustring filename, TextureOptions &options, Runflag *runflags, int beginactive, int endactive, VaryingRef< Imath::V3f > P, VaryingRef< Imath::V3f > dPdx, VaryingRef< Imath::V3f > dPdy, VaryingRef< Imath::V3f > dPdz, float *result)=0 | TextureSystem | pure virtual |
TextureSystem(void) (defined in TextureSystem) | TextureSystem | inline |
~TextureSystem() (defined in TextureSystem) | TextureSystem | inlinevirtual |