1#ifndef COIN_SOFONTNAMEELEMENT_H
2#define COIN_SOFONTNAMEELEMENT_H
27#include <Inventor/SbName.h>
28#include <Inventor/elements/SoReplacedElement.h>
30class COIN_DLL_API SoFontNameElement :
public SoReplacedElement {
31 typedef SoReplacedElement inherited;
33 SO_ELEMENT_HEADER(SoFontNameElement);
37 virtual ~SoFontNameElement();
40 virtual void init(SoState * state);
42 static void set(SoState *
const state,
SoNode *
const node,
44 static const SbName &
get(SoState *
const state);
50 virtual void print(FILE * file)
const;
56 static void clean(
void);
57 static SbName * defaultfontname;
The SbName class stores strings by reference.
Definition SbName.h:31
SoElement(void)
Definition SoElement.cpp:534
static void set(SoState *const state, SoNode *const node, const SbName fontName)
FIXME: write doc.
Definition SoFontNameElement.cpp:83
SbName fontName
Definition SoFontNameElement.h:53
static const SbName & get(SoState *const state)
FIXME: write doc.
Definition SoFontNameElement.cpp:101
static void initClass(void)
Definition SoFontNameElement.cpp:57
static SbName getDefault(void)
FIXME: write doc.
Definition SoFontNameElement.cpp:159
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual SoElement * copyMatchInfo() const
Definition SoReplacedElement.cpp:97
virtual SbBool matches(const SoElement *element) const
Definition SoReplacedElement.cpp:87
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:79
virtual void print(FILE *file) const
Definition SoReplacedElement.cpp:108
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