osgAnimation::RigGeometry::FindNearestParentSkeleton Struct Reference

Inheritance diagram for osgAnimation::RigGeometry::FindNearestParentSkeleton:
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List of all members.

Public Member Functions

 FindNearestParentSkeleton ()
void apply (osg::Transform &node)

Public Attributes

osg::ref_ptr< Skeleton_root

Constructor & Destructor Documentation

osgAnimation::RigGeometry::FindNearestParentSkeleton::FindNearestParentSkeleton (  )  [inline]

Member Function Documentation

void osgAnimation::RigGeometry::FindNearestParentSkeleton::apply ( osg::Transform node  )  [inline, virtual]

Reimplemented from osg::NodeVisitor.


Member Data Documentation


The documentation for this struct was generated from the following file:

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Generated at Sat Jan 28 13:33:06 2012 for the OpenSceneGraph by doxygen 1.6.3.