_bones | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [protected] |
_result | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [protected] |
_vertexes | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [protected] |
accummulateMatrix(const osg::Matrix &invBindMatrix, const osg::Matrix &matrix, osg::Matrix::value_type weight) | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [inline] |
computeMatrixForVertexSet() | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [inline] |
getBones() | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [inline] |
getMatrix() const | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [inline] |
getVertexes() | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [inline] |
resetMatrix() | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet | [inline] |
![]() | Generated at Sat Jan 28 15:36:19 2012 for the OpenSceneGraph by doxygen 1.6.3. |