#include <osgSim/Export>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Geode>
#include <osg/Matrixd>
#include <osg/BlendFunc>
Classes | |
class | osgSim::SphereSegment |
A SphereSegment is a Geode to represent an portion of a sphere (potentially the whole sphere). More... | |
Namespaces | |
namespace | osgSim |
The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform. |
![]() | Generated at Sat Jan 28 15:36:11 2012 for the OpenSceneGraph by doxygen 1.6.3. |