Jack2 1.9.10
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00001 /* 00002 Copyright (C) 2004-2008 Grame 00003 00004 This program is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU Lesser General Public License as published by 00006 the Free Software Foundation; either version 2.1 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU Lesser General Public License for more details. 00013 00014 You should have received a copy of the GNU Lesser General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 00018 */ 00019 00020 #ifndef __JackGenericClientChannel__ 00021 #define __JackGenericClientChannel__ 00022 00023 #include "JackChannel.h" 00024 00025 namespace Jack 00026 { 00027 00028 struct JackRequest; 00029 struct JackResult; 00030 00035 class JackGenericClientChannel : public detail::JackClientChannelInterface 00036 { 00037 00038 protected: 00039 00040 detail::JackClientRequestInterface* fRequest; 00041 00042 void ServerSyncCall(JackRequest* req, JackResult* res, int* result); 00043 void ServerAsyncCall(JackRequest* req, JackResult* res, int* result); 00044 00045 public: 00046 00047 JackGenericClientChannel(); 00048 virtual ~JackGenericClientChannel(); 00049 00050 virtual int Open(const char* server_name, const char* name, int uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status) { return -1; } 00051 virtual void Close() {} 00052 00053 virtual int Start() { return -1; } 00054 virtual void Stop() {} 00055 00056 int ServerCheck(const char* server_name); 00057 00058 void ClientCheck(const char* name, int uuid, char* name_res, int protocol, int options, int* status, int* result, int open); 00059 void ClientOpen(const char* name, int pid, int uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result); 00060 void ClientClose(int refnum, int* result); 00061 00062 void ClientActivate(int refnum, int is_real_time, int* result); 00063 void ClientDeactivate(int refnum, int* result); 00064 00065 void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result); 00066 void PortUnRegister(int refnum, jack_port_id_t port_index, int* result); 00067 00068 void PortConnect(int refnum, const char* src, const char* dst, int* result); 00069 void PortDisconnect(int refnum, const char* src, const char* dst, int* result); 00070 00071 void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result); 00072 void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result); 00073 00074 void PortRename(int refnum, jack_port_id_t port, const char* name, int* result); 00075 00076 void SetBufferSize(jack_nframes_t buffer_size, int* result); 00077 void SetFreewheel(int onoff, int* result); 00078 00079 void ComputeTotalLatencies(int* result); 00080 00081 void ReleaseTimebase(int refnum, int* result); 00082 void SetTimebaseCallback(int refnum, int conditional, int* result); 00083 00084 void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result); 00085 void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result); 00086 void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int uuid, int* result); 00087 void InternalClientUnload(int refnum, int int_ref, int* status, int* result); 00088 00089 // Session API 00090 void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result); 00091 void SessionReply(int refnum, int* result); 00092 void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result); 00093 void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result); 00094 void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result); 00095 void ClientHasSessionCallback(const char* client_name, int* result); 00096 }; 00097 00098 } // end of namespace 00099 00100 #endif 00101