Jack2 1.9.10
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00001 /* 00002 Copyright (C) 2004-2008 Grame 00003 00004 This program is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU Lesser General Public License as published by 00006 the Free Software Foundation; either version 2.1 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU Lesser General Public License for more details. 00013 00014 You should have received a copy of the GNU Lesser General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 00018 */ 00019 00020 #ifndef __JackSocketServerChannel__ 00021 #define __JackSocketServerChannel__ 00022 00023 #include "JackSocket.h" 00024 #include "JackPlatformPlug.h" 00025 #include "JackRequestDecoder.h" 00026 00027 #include <poll.h> 00028 #include <map> 00029 00030 namespace Jack 00031 { 00032 00033 class JackServer; 00034 00039 class JackSocketServerChannel : public JackRunnableInterface, public JackClientHandlerInterface 00040 { 00041 00042 private: 00043 00044 JackServerSocket fRequestListenSocket; // Socket to create request socket for the client 00045 JackThread fThread; // Thread to execute the event loop 00046 JackRequestDecoder* fDecoder; 00047 JackServer* fServer; 00048 00049 pollfd* fPollTable; 00050 bool fRebuild; 00051 std::map<int, std::pair<int, JackClientSocket*> > fSocketTable; 00052 00053 void BuildPoolTable(); 00054 00055 void ClientCreate(); 00056 void ClientKill(int fd); 00057 00058 void ClientAdd(detail::JackChannelTransactionInterface* socket, JackClientOpenRequest* req, JackClientOpenResult *res); 00059 void ClientRemove(detail::JackChannelTransactionInterface* socket, int refnum); 00060 00061 int GetFd(JackClientSocket* socket); 00062 00063 public: 00064 00065 JackSocketServerChannel(); 00066 ~JackSocketServerChannel(); 00067 00068 int Open(const char* server_name, JackServer* server); // Open the Server/Client connection 00069 void Close(); // Close the Server/Client connection 00070 00071 int Start(); 00072 void Stop(); 00073 00074 // JackRunnableInterface interface 00075 bool Init(); 00076 bool Execute(); 00077 }; 00078 00079 } // end of namespace 00080 00081 #endif 00082