Jack2 1.9.10
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00001 /* 00002 Copyright (C) 2004-2008 Grame 00003 00004 This program is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU Lesser General Public License as published by 00006 the Free Software Foundation; either version 2.1 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU Lesser General Public License for more details. 00013 00014 You should have received a copy of the GNU Lesser General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 00018 */ 00019 00020 #ifndef __JackWinProcessSync__ 00021 #define __JackWinProcessSync__ 00022 00023 #include "JackWinMutex.h" 00024 00025 namespace Jack 00026 { 00027 00032 class JackWinProcessSync : public JackWinMutex 00033 { 00034 00035 private: 00036 00037 HANDLE fEvent; 00038 00039 public: 00040 00041 JackWinProcessSync(const char* name = NULL):JackWinMutex(name) 00042 { 00043 if (name) { 00044 char buffer[MAX_PATH]; 00045 snprintf(buffer, sizeof(buffer), "%s_%s", "JackWinProcessSync", name); 00046 fEvent = CreateEvent(NULL, TRUE, FALSE, buffer); // Needs ResetEvent 00047 //fEvent = CreateEvent(NULL, FALSE, FALSE, buffer); // Auto-reset event 00048 } else { 00049 fEvent = CreateEvent(NULL, TRUE, FALSE, NULL); // Needs ResetEvent 00050 //fEvent = CreateEvent(NULL, FALSE, FALSE, NULL); // Auto-reset event 00051 } 00052 00053 ThrowIf((fEvent == 0), JackException("JackWinProcessSync: could not init the event")); 00054 } 00055 virtual ~JackWinProcessSync() 00056 { 00057 CloseHandle(fEvent); 00058 } 00059 00060 bool TimedWait(long usec); 00061 bool LockedTimedWait(long usec); 00062 00063 void Wait(); 00064 void LockedWait(); 00065 00066 void Signal(); 00067 void LockedSignal(); 00068 00069 void SignalAll(); 00070 void LockedSignalAll(); 00071 }; 00072 00073 } // end of namespace 00074 00075 #endif 00076