![]() |
http://www.sim.no/ http://www.coin3d.org/ |
00001 #ifndef COIN_SBVEC4B_H 00002 #define COIN_SBVEC4B_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/SbBasic.h> 00028 #include <Inventor/system/inttypes.h> 00029 #ifndef NDEBUG 00030 #include <Inventor/errors/SoDebugError.h> 00031 #endif // !NDEBUG 00032 00033 class SbVec4ub; 00034 class SbVec4s; 00035 class SbVec4i32; 00036 class SbVec4f; 00037 class SbVec4d; 00038 00039 class COIN_DLL_API SbVec4b { 00040 public: 00041 SbVec4b(void) { } 00042 SbVec4b(const int8_t v[4]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; } 00043 SbVec4b(int8_t x, int8_t y, int8_t z, int8_t w) { vec[0] = x; vec[1] = y; vec[2] = z; vec[3] = w; } 00044 explicit SbVec4b(const SbVec4ub & v) { setValue(v); } 00045 explicit SbVec4b(const SbVec4s & v) { setValue(v); } 00046 explicit SbVec4b(const SbVec4i32 & v) { setValue(v); } 00047 explicit SbVec4b(const SbVec4f & v) { setValue(v); } 00048 explicit SbVec4b(const SbVec4d & v) { setValue(v); } 00049 00050 SbVec4b & setValue(const int8_t v[4]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; return *this; } 00051 SbVec4b & setValue(int8_t x, int8_t y, int8_t z, int8_t w) { vec[0] = x; vec[1] = y; vec[2] = z; vec[3] = w; return *this; } 00052 SbVec4b & setValue(const SbVec4ub & v); 00053 SbVec4b & setValue(const SbVec4s & v); 00054 SbVec4b & setValue(const SbVec4i32 & v); 00055 SbVec4b & setValue(const SbVec4f & v); 00056 SbVec4b & setValue(const SbVec4d & v); 00057 00058 const int8_t * getValue(void) const { return vec; } 00059 void getValue(int8_t & x, int8_t & y, int8_t & z, int8_t & w) const { x = vec[0]; y = vec[1]; z = vec[2]; w = vec[3]; } 00060 00061 int8_t & operator [] (int i) { return vec[i]; } 00062 const int8_t & operator [] (int i) const { return vec[i]; } 00063 00064 int32_t dot(SbVec4b v) const { return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2] + vec[3] * v[3]; } 00065 void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; vec[3] = -vec[3]; } 00066 00067 SbVec4b & operator *= (int d) { vec[0] *= d; vec[1] *= d; vec[2] *= d; vec[3] *= d; return *this; } 00068 SbVec4b & operator *= (double d); 00069 SbVec4b & operator /= (int d) { SbDividerChk("SbVec4b::operator/=(int)", d); vec[0] /= d; vec[1] /= d; vec[2] /= d; vec[3] /= d; return *this; } 00070 SbVec4b & operator /= (double d) { SbDividerChk("SbVec4b::operator/=(double)", d); return operator *= (1.0 / d); } 00071 SbVec4b & operator += (SbVec4b v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; vec[3] += v[3]; return *this; } 00072 SbVec4b & operator -= (SbVec4b v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; vec[3] -= v[3]; return *this; } 00073 SbVec4b operator - (void) const { return SbVec4b(-vec[0], -vec[1], -vec[2], -vec[3]); } 00074 00075 protected: 00076 int8_t vec[4]; 00077 00078 }; // SbVec4b 00079 00080 COIN_DLL_API inline SbVec4b operator * (SbVec4b v, int d) { 00081 SbVec4b val(v); val *= d; return val; 00082 } 00083 00084 COIN_DLL_API inline SbVec4b operator * (SbVec4b v, double d) { 00085 SbVec4b val(v); val *= d; return val; 00086 } 00087 00088 COIN_DLL_API inline SbVec4b operator * (int d, SbVec4b v) { 00089 SbVec4b val(v); val *= d; return val; 00090 } 00091 00092 COIN_DLL_API inline SbVec4b operator * (double d, SbVec4b v) { 00093 SbVec4b val(v); val *= d; return val; 00094 } 00095 00096 COIN_DLL_API inline SbVec4b operator / (SbVec4b v, int d) { 00097 SbDividerChk("operator/(SbVec4b,int)", d); 00098 SbVec4b val(v); val /= d; return val; 00099 } 00100 00101 COIN_DLL_API inline SbVec4b operator / (SbVec4b v, double d) { 00102 SbDividerChk("operator/(SbVec4b,double)", d); 00103 SbVec4b val(v); val /= d; return val; 00104 } 00105 00106 COIN_DLL_API inline SbVec4b operator + (SbVec4b v1, SbVec4b v2) { 00107 SbVec4b v(v1); v += v2; return v; 00108 } 00109 00110 COIN_DLL_API inline SbVec4b operator - (SbVec4b v1, SbVec4b v2) { 00111 SbVec4b v(v1); v -= v2; return v; 00112 } 00113 00114 COIN_DLL_API inline int operator == (SbVec4b v1, SbVec4b v2) { 00115 return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]) && (v1[3] == v2[3])); 00116 } 00117 00118 COIN_DLL_API inline int operator != (SbVec4b v1, SbVec4b v2) { 00119 return !(v1 == v2); 00120 } 00121 00122 #endif // !COIN_SBVEC4B_H
Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.
Generated for Coin by Doxygen 1.7.3.