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Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions

SoTextureCoordinateObject Class Reference

The SoTextureCoordinateObject class generates texture coordinates by...FIXME: not implemented yet. pederb, 2005-04-20. More...

#include <Inventor/nodes/SoTextureCoordinateObject.h>

Inheritance diagram for SoTextureCoordinateObject:
SoTextureCoordinateFunction SoNode SoFieldContainer SoBase

List of all members.

Public Member Functions

 SoTextureCoordinateObject (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void pick (SoPickAction *action)
virtual void callback (SoCallbackAction *action)

Static Public Member Functions

static void initClass (void)

Public Attributes

SoSFVec4f factorS
SoSFVec4f factorT
SoSFVec4f factorR
SoSFVec4f factorQ

Protected Member Functions

virtual ~SoTextureCoordinateObject ()

Detailed Description

The SoTextureCoordinateObject class generates texture coordinates by...

FIXME: not implemented yet. pederb, 2005-04-20.

FILE FORMAT/DEFAULTS:

    TextureCoordinateObject {
        factorS 1 0 0 0
        factorT 0 1 0 0
        factorR 0 0 1 0
        factorQ 0 0 0 1
    }

Constructor & Destructor Documentation

SoTextureCoordinateObject::SoTextureCoordinateObject ( void  )

Constructor.

SoTextureCoordinateObject::~SoTextureCoordinateObject ( ) [protected, virtual]

Destructor.


Member Function Documentation

void SoTextureCoordinateObject::initClass ( void  ) [static]

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoTextureCoordinateFunction.

void SoTextureCoordinateObject::doAction ( SoAction action) [virtual]

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoTextureCoordinateObject::GLRender ( SoGLRenderAction action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

void SoTextureCoordinateObject::pick ( SoPickAction action) [virtual]

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

void SoTextureCoordinateObject::callback ( SoCallbackAction action) [virtual]

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.


Member Data Documentation

FIXME doc.

FIXME doc.

FIXME doc.

FIXME doc.


The documentation for this class was generated from the following files:

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