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The SoGLLightIdElement class is yet to be documented.FIXME: write doc. More...
#include <Inventor/elements/SoGLLightIdElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
FIXME: write doc. | |
virtual void | push (SoState *state) |
FIXME: write doc. | |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
FIXME: write doc. | |
Static Public Member Functions | |
static void | initClass (void) |
static int32_t | increment (SoState *const state, SoNode *const node) |
FIXME: write doc. | |
static int32_t | increment (SoState *const state) |
FIXME: write doc. | |
static int32_t | get (SoState *const state) |
FIXME: write doc. | |
static int32_t | getDefault () |
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static int32_t | getMaxGLSources () |
FIXME: write doc. | |
Protected Member Functions | |
virtual | ~SoGLLightIdElement () |
The SoGLLightIdElement class is yet to be documented.
FIXME: write doc.
SoGLLightIdElement::~SoGLLightIdElement | ( | void | ) | [protected, virtual] |
The destructor.
void SoGLLightIdElement::initClass | ( | void | ) | [static] |
This static method initializes static data for the SoGLLightIdElement class.
Reimplemented from SoInt32Element.
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