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00001 #ifndef COIN_SOTEXTURECUBEMAP_H 00002 #define COIN_SOTEXTURECUBEMAP_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/nodes/SoTexture.h> 00029 #include <Inventor/fields/SoSFEnum.h> 00030 #include <Inventor/fields/SoSFImage.h> 00031 #include <Inventor/fields/SoMFString.h> 00032 #include <Inventor/fields/SoSFColor.h> 00033 #include <Inventor/elements/SoTextureImageElement.h> 00034 00035 class SoFieldSensor; 00036 class SoSensor; 00037 class SoTextureCubeMapP; 00038 00039 class COIN_DLL_API SoTextureCubeMap : public SoTexture { 00040 typedef SoTexture inherited; 00041 00042 SO_NODE_HEADER(SoTextureCubeMap); 00043 00044 public: 00045 static void initClass(void); 00046 SoTextureCubeMap(void); 00047 00048 enum Model { 00049 MODULATE = SoTextureImageElement::MODULATE, 00050 DECAL = SoTextureImageElement::DECAL, 00051 BLEND = SoTextureImageElement::BLEND, 00052 REPLACE = SoTextureImageElement::REPLACE 00053 }; 00054 00055 enum Wrap { 00056 REPEAT = SoTextureImageElement::REPEAT, 00057 CLAMP = SoTextureImageElement::CLAMP 00058 }; 00059 00060 SoMFString filenames; 00061 00062 SoSFImage imagePosX; 00063 SoSFImage imageNegX; 00064 SoSFImage imagePosY; 00065 SoSFImage imageNegY; 00066 SoSFImage imagePosZ; 00067 SoSFImage imageNegZ; 00068 00069 SoSFEnum wrapS; 00070 SoSFEnum wrapT; 00071 SoSFEnum model; 00072 SoSFColor blendColor; 00073 00074 virtual void doAction(SoAction * action); 00075 virtual void GLRender(SoGLRenderAction * action); 00076 virtual void callback(SoCallbackAction * action); 00077 virtual void rayPick(SoRayPickAction * action); 00078 00079 static SbBool readImage(const SbString & fname, int & w, int & h, int & nc, 00080 unsigned char *& bytes); 00081 protected: 00082 virtual ~SoTextureCubeMap(); 00083 00084 virtual SbBool readInstance(SoInput * in, unsigned short flags); 00085 virtual void notify(SoNotList * list); 00086 int getReadStatus(void); 00087 void setReadStatus(int s); 00088 00089 private: 00090 SbBool loadFilename(const SbString & filename, SoSFImage * image); 00091 static void filenameSensorCB(void *, SoSensor *); 00092 SoSFImage * getImageField(const int idx); 00093 00094 SoTextureCubeMapP * pimpl; 00095 }; 00096 00097 #endif // !COIN_SOTEXTURECUBEMAP_H
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