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Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions
SoGLTextureEnabledElement Class Reference

The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not. More...

#include <Inventor/elements/SoGLTextureEnabledElement.h>

Inheritance diagram for SoGLTextureEnabledElement:
SoTextureEnabledElement SoInt32Element SoElement

List of all members.

Public Types

enum  Mode { DISABLED, TEXTURE2D, RECTANGLE, CUBEMAP }

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual void setElt (int32_t value)
 FIXME: write doc.

Static Public Member Functions

static void initClass (void)
static void set (SoState *const state, SoNode *const node, const SbBool enabled)
static void set (SoState *const state, const SbBool enabled)
static SbBool get (SoState *const state)
static SbBool getDefault (void)
static void enableRectangle (SoState *state, SoNode *node)
static void enableCubeMap (SoState *state, SoNode *node)
static Mode getMode (SoState *state)

Protected Member Functions

virtual ~SoGLTextureEnabledElement ()

Detailed Description

The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.

The SoGTexture3EnabledElement class is a an element which stores whether 3D texturing is enabled or not.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

See also:
SoGLTexture3EnabledElement
SoTextureEnabledElement
Since:
Coin 2.0
TGS Inventor 2.6

Constructor & Destructor Documentation

SoGLTextureEnabledElement::~SoGLTextureEnabledElement ( void  ) [protected, virtual]

The destructor.


Member Function Documentation

void SoGLTextureEnabledElement::initClass ( void  ) [static]

Initialize relevant common data for all instances, like the type system.

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::set ( SoState *const  state,
SoNode *const  node,
const SbBool  enabled 
) [static]

Sets the state of this element.

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::set ( SoState *const  state,
const SbBool  enabled 
) [static]

Sets the state of the element.

SbBool SoGLTextureEnabledElement::get ( SoState *const  state) [static]

Return current state of this element.

Reimplemented from SoTextureEnabledElement.

SbBool SoGLTextureEnabledElement::getDefault ( void  ) [static]

Returns default state of this element (FALSE).

Reimplemented from SoTextureEnabledElement.

void SoGLTextureEnabledElement::enableRectangle ( SoState state,
SoNode node 
) [static]

Enables GL_TEXTURE_RECTANGLE_EXT/NV. GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if it's enabled earlier.

Since:
Coin 2.2
void SoGLTextureEnabledElement::enableCubeMap ( SoState state,
SoNode node 
) [static]

Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or GL_TEXTURE_RECTANGLE will be disabled if it's enabled earlier.

SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode ( SoState state) [static]

Returns the current texture mode.


The documentation for this class was generated from the following files:

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