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SoVRMLTransform.h
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2  *
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23 
24 #ifndef COIN_SOVRMLTRANSFORM_H
25 #define COIN_SOVRMLTRANSFORM_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGroup.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFRotation.h>
31 
32 class COIN_DLL_API SoVRMLTransform : public SoVRMLGroup
33 {
34  typedef SoVRMLGroup inherited;
36 
37 public:
38  static void initClass(void);
39  SoVRMLTransform(void);
40  SoVRMLTransform(int children);
41 
47 
48  void pointAt(const SbVec3f & from, const SbVec3f & to);
49  void getScaleSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
50  void getRotationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
51  void getTranslationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
52 
53  void multLeft(const SbMatrix & matrix);
54  void multRight(const SbMatrix & matrix);
55 
56  void combineLeft(SoVRMLTransform * leftnode);
57  void combineRight(SoVRMLTransform * rightnode);
58 
59  void setMatrix(const SbMatrix & matrix);
60 
61  void recenter(const SbVec3f & newcenter);
62 
63  virtual void doAction(SoAction * action);
64  virtual void callback(SoCallbackAction * action);
65  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
66  virtual void getMatrix(SoGetMatrixAction * action);
67  virtual void rayPick(SoRayPickAction * action);
68  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
69  virtual void audioRender(SoAudioRenderAction * action);
70 
71  virtual void GLRenderBelowPath(SoGLRenderAction * action);
72  virtual void GLRenderInPath(SoGLRenderAction * action);
73 
74  virtual void notify(SoNotList * list);
75 
76 protected:
77  virtual ~SoVRMLTransform();
78 
79 private:
80  void commonConstructor(void);
81  void applyMatrix(SoState * state);
82 }; // class SoVRMLTransform
83 
84 #endif // ! COIN_SOVRMLTRANSFORM_H

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