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The SoLineWidthElement class changes the linewidth setting of the render state.Requests from the scenegraph to change the linewidth when rendering line primitives will be made through this element, which forwards it to the appropriate native call in the underlying rendering library. More...
#include <Inventor/elements/SoLineWidthElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
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virtual SbBool | matches (const SoElement *element) const |
virtual SoElement * | copyMatchInfo (void) const |
virtual void | print (FILE *file) const |
virtual void | setElt (float value) |
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const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
virtual void | push (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static void | set (SoState *const state, SoNode *const node, const float lineWidth) |
static void | set (SoState *const state, const float lineWidth) |
static float | get (SoState *const state) |
static float | getDefault () |
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static void | set (const int stackIndex, SoState *const state, SoNode *const node, const float value) |
static void | set (const int stackIndex, SoState *const state, const float value) |
static float | get (const int stackIndex, SoState *const state) |
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static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Protected Member Functions | |
virtual | ~SoLineWidthElement () |
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virtual | ~SoFloatElement () |
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SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
Additional Inherited Members | |
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float | data |
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SoType | typeId |
int | stackIndex |
int | depth |
The SoLineWidthElement class changes the linewidth setting of the render state.
Requests from the scenegraph to change the linewidth when rendering line primitives will be made through this element, which forwards it to the appropriate native call in the underlying rendering library.
Subsequent nodes rendering line primitives will use the width setting (for instance SoLineSet nodes).
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protectedvirtual |
Destructor.
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This static method returns the class type.
Reimplemented from SoFloatElement.
Reimplemented in SoGLLineWidthElement.
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This static method returns the state stack index for the class.
Reimplemented from SoFloatElement.
Reimplemented in SoGLLineWidthElement.
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented in SoGLLineWidthElement.
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Initialize relevant common data for all instances, like the type system.
Reimplemented from SoFloatElement.
Reimplemented in SoGLLineWidthElement.
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This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoFloatElement.
Reimplemented in SoGLLineWidthElement.
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Set up the current state's lineWidth value.
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Set up the current state's lineWidth value.
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Returns the current line width value.
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Returns the default linewidth value if no value has been set explicitly.
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