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include
Inventor
projectors
SbCylinderProjector.h
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#ifndef COIN_SBCYLINDERPROJECTOR_H
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#define COIN_SBCYLINDERPROJECTOR_H
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) by Kongsberg Oil & Gas Technologies.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Kongsberg Oil & Gas Technologies
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* about acquiring a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#include <Inventor/projectors/SbProjector.h>
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#include <Inventor/SbCylinder.h>
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class
COIN_DLL_API
SbCylinderProjector
:
public
SbProjector
{
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typedef
SbProjector
inherited
;
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public
:
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virtual
SbVec3f
project
(
const
SbVec2f
& point) = 0;
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SbVec3f
projectAndGetRotation(
const
SbVec2f
& point,
SbRotation
& rot);
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virtual
SbRotation
getRotation(
const
SbVec3f
& point1,
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const
SbVec3f
& point2) = 0;
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void
setCylinder(
const
SbCylinder
& cyl);
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const
SbCylinder
& getCylinder(
void
)
const
;
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void
setOrientToEye(
const
SbBool orienttoeye);
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SbBool isOrientToEye(
void
)
const
;
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void
setFront(
const
SbBool infront);
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SbBool isFront(
void
)
const
;
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SbBool isPointInFront(
const
SbVec3f
& point)
const
;
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virtual
void
setWorkingSpace
(
const
SbMatrix
& space);
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protected
:
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SbCylinderProjector
(
const
SbBool orienttoeye);
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SbCylinderProjector
(
const
SbCylinder
& cylinder,
const
SbBool orienttoeye);
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SbBool intersectCylinderFront(
const
SbLine
& line,
SbVec3f
& result);
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SbBool
intersectFront
;
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SbCylinder
cylinder
;
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SbBool
orientToEye
;
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SbBool
needSetup
;
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SbVec3f
lastPoint
;
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};
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#endif // !COIN_SBCYLINDERPROJECTOR_H
Copyright © 1998-2010 by
Kongsberg Oil & Gas Technologies
. All rights reserved.
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