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SoPackedColorV20.h
1 #ifndef COIN_SOPACKEDCOLORV20_H
2 #define COIN_SOPACKEDCOLORV20_H
3 
4 /**************************************************************************\
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35 
36 #ifndef COIN_INTERNAL
37 #error this is a private header file
38 #endif /* !COIN_INTERNAL */
39 
40 #include <Inventor/fields/SoMFUInt32.h>
41 #include <Inventor/nodes/SoSubNode.h>
42 
43 class SoPackedColor;
44 
45 class COIN_DLL_API SoPackedColorV20 : public SoNode {
46  typedef SoNode inherited;
47 
49 
50 public:
51  static void initClass(void);
52  SoPackedColorV20(void);
53 
55 
56  SoPackedColor * createUpgrade(void) const;
57 
58 protected:
59  virtual ~SoPackedColorV20();
60 };
61 
62 #endif // !COIN_SOPACKEDCOLORV20_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoPackedColorV20 class is a node is for Inventor V2.0 support only.
Definition: SoPackedColorV20.h:45
SoMFUInt32 rgba
Definition: SoPackedColorV20.h:54
The SoMFUInt32 class is a container for 32-bit unsigned integer values.This field is used where nodes...
Definition: SoMFUInt32.h:39
The SoPackedColor class is a node for setting diffuse and transparency material values.This node provides a convenient way of setting diffuse colors and transparency values with packed 32-bit RGBA vectors.
Definition: SoPackedColor.h:41